

This scenario puts a lot of stress on the CPU and is the ideal benchmark for the CPUs (at least in our opinion). Therefore, we strongly suggest using the DX11 API as we couldn’t notice any graphical differences between DX11 and DX12.įor our CPU tests, we benchmarked the multiplayer mode in Conquest mode with 64 players. While we did not experience any of the annoying stutters that plagued all previous Frostbite games in DX12, Battlefield 5 ran noticeably slower in that particular API. This is something we’ve experienced in all previous Frostbite-powered games on both AMD’s and NVIDIA’s hardware. Now while DICE and NVIDIA have made a number of performance improvements regarding DX12, the game still runs better in DX11. If you are interested in the real-time ray tracing effects, I suggest you read that article. There are also options to enable/disable Chromatic Aberration, Film Grain, Vignette, Lens Distortion, ADS Field of View and DOF Effects, and there is also a FOV slider for both first-person and third-person perspectives.Īs we’ve already covered in a separate article, the NVIDIA GeForce RTX2080Ti is unable to offer a constant 60fps experience on Ultra settings at 1080p with the RTX effects on Ultra. PC gamers can adjust the quality of Textures, Texture Filtering, Lighting, Effects, Post Process, Mesh, Terrain, Undergrowth, Anti-Aliasing and Ambient Occlusion. Due to the lack of official SLI support, our GTX690 performed similarly to a GTX680.ĭICE has included lots of graphics settings to tweak. NVIDIA has stated that it is working with DICE and hope to release an SLI profile at a later date.

The game has just been released on the PC so it’s time to benchmark it and see how it performs on the PC platform.įor this PC Performance Analysis, we used an Intel i7 4930K (overclocked at 4.2Ghz) with 16GB RAM, AMD’s Radeon RX580 and RX Vega 64, NVIDIA’s GTX980Ti and GTX690, Windows 10 64-bit, GeForce driver 416.94 and Catalyst driver 18.11.1. Still, and even without these effects, Battlefield 5 is one of the most beautiful games to date.

Battlefield 5 is the first game officially supporting the newly announced real-time ray tracing effects and as we’ve already reported, even NVIDIA’s flagship GPU is unable to offer a smooth gaming experience.
